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misc_pup_template.pup
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Text File
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1999-11-15
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8KB
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171 lines
# Jones 3D Puppet File
#
# template.pup
#
# Puppet file for ________.3do
#
# [RT]
#
# (C) 1998 LucasArts Entertainment Company LLC. All Rights Reserved.
#Move type Keyframe Flags Lo Hi Description
#============== =============================== ======= === === ========================
Mode=0 # Unarmed
stand 0x00 0 0 #1 Stand
walk 0x01 2 2 #2 Walk
run 0x01 2 2 #3 Run
walkback 0x01 2 2 #4 Walk backward
hopback 0x02 2 2 #5 Jump & roll back
hopleft 0x02 2 2 #6 Jump & roll left
hopright 0x02 2 2 #7 Jump & roll right
strafeleft 0x01 2 2 #8 Step left
straferight 0x01 2 2 #9 Step right
turnleft 0x00 2 2 #10 Turn left
turnright 0x00 2 2 #11 Turn right
slidedownfwd 0x00 5 5 #12 Slide downhill forward
slidedownback 0x00 5 5 #13 Slide downhill backwards
leap 0x00 3 3 #14 Leaping
jumpready 0x3A 2 3 #15 Ready jump
jumpup 0x52 4 5 #16 Jump straight up
jumpfwd 0x52 2 3 #17 Jump forward
rising 0x00 3 3 #18 Rising
fall 0x00 2 2 #19 Falling
death 0x14 5 5 #20 Death
death2 0x14 5 5 #21 Alternate death
fidget 0x20 1 1 #22 Fidget 1
fidget2 0x20 1 1 #23 Fidget 2
pickup 0x00 2 2 #24 Pick up an item
pushpullready 0x04 2 3 #25 Ready to push/pull
pushitem 0x38 2 3 #26 Push
pullitem 0x38 2 3 #27 Pull
mountledge 0x38 3 5 #28 Mount ledge
grabledge 0x38 3 5 #29 Grab ledge
hangledge 0x38 3 5 #30 Hang from ledge
hangshimleft 0x38 3 5 #31 Shimmy left
hangshimright 0x38 3 5 #32 Shimmy right
mountwall 0x38 3 5 #33 Mount a wall to climb
climbwallidle 0x00 0 0 #34 Idle while climbing
climbwallup 0x3A 2 2 #35 Climb up while hanging
climbwalldown 0x3A 2 2 #36 Climb down while hanging
climbwallleft 0x3A 2 2 #37 Climb left while hanging
climbwallright 0x3A 2 2 #38 Climb right while hanging
climbpullingup 0x52 4 5 #39 Pull onto ledge from climbing
whipclimbmount 0x38 3 5 #40 Ready whip climb
whipclimbidle 0x00 0 0 #41 Idle while hanging with whip
whipclimbwallup 0x3A 2 2 #42 Climb up the whip
whipclimbwalldown 0x3A 2 2 #43 Climb down the whip
whipclimbdismount 0x00 2 2 #44 Dismount whip climb
whipswingmount 0x00 2 2 #45 Ready whip swing
whipswing 0x00 2 2 #46 Swing with whip
mountfromwater 0x00 0 0 #47 Climb up from water surface
divefromsurface 0x00 2 2 #48 Dive from water surface
mount1mstep 0x00 0 0 #49 Mount a 1-meter step
mount2mledge 0x00 0 0 #50 Mount a 2-meter ledge
land 0x38 3 3 #51 Landing
hit 0x12 1 3 #52 Generic hit 1
hit2 0x12 1 3 #53 Generic hit 2
hitheadl 0x12 1 3 #54 Hit left side of head
hitheadr 0x12 1 3 #55 Hit right side of head
hitsidel 0x12 1 3 #56 Hit left side
hitsider 0x12 1 3 #57 Hit right side
activate 0x28 1 3 #58 Activate
activatehigh 0x28 1 3 #59 High height activate
drawweapon 0x0C 0 4 #60 Draw weapon
aimweapon 0x1C 0 6 #61 Aim weapon
holsterweapon 0x38 0 4 #62 Holster weapon
fire 0x1A 0 8 #63 Fire 1
fire2 0x1A 0 8 #64 Fire 2
fire3 0x1A 0 8 #65 Fire 3
fire4 0x1A 0 8 #66 Fire 4
stand2walk 0x00 0 0 #67 Breakdown animation
walk2stand 0x00 0 0 #68 Breakdown animation
stand2crawl 0x00 0 0 #69 Breakdown animation
crawl2stand 0x00 0 0 #70 Breakdown animation
walk2attack 0x00 0 0 #71 Breakdown animation
victory 0x00 0 0 #72 Victory dance
reserved 0x00 0 0 #73 Reserved
#-----------------------------------------------------------------------------------------------
Mode=1, BasedOn=0 # Whip drawn
#-----------------------------------------------------------------------------------------------
Mode=2, BasedOn=0 # Pistol drawn
#-----------------------------------------------------------------------------------------------
Mode=3, BasedOn=0 # Rifle drawn
#-----------------------------------------------------------------------------------------------
Mode=4, BasedOn=0 # Shotgun drawn
#-----------------------------------------------------------------------------------------------
Mode=5, BasedOn=0 # Bazooka drawn
#-----------------------------------------------------------------------------------------------
Mode=6, BasedOn=0 # Grenade drawn
#-----------------------------------------------------------------------------------------------
Mode=7, BasedOn=0 # Special weapon drawn
#===============================================================================================
Mode=8 # Unarmed swimming
#-----------------------------------------------------------------------------------------------
Mode=9, BasedOn=8 # Swim with weapon 1
#-----------------------------------------------------------------------------------------------
Mode=10, BasedOn=8 # Swim with weapon 2
#-----------------------------------------------------------------------------------------------
Mode=11, BasedOn=8 # Swim with weapon 3
#-----------------------------------------------------------------------------------------------
Mode=12, BasedOn=8 # Swim with weapon 4
#-----------------------------------------------------------------------------------------------
Mode=13, BasedOn=8 # Swim with weapon 5
#-----------------------------------------------------------------------------------------------
Mode=14, BasedOn=8 # Swim with weapon 6
#-----------------------------------------------------------------------------------------------
Mode=15, BasedOn=8 # Swim with weapon 7
#===============================================================================================
Mode=16 # Unarmed crawling
#-----------------------------------------------------------------------------------------------
Mode=17, BasedOn=16 # Crawl with weapon 1
#-----------------------------------------------------------------------------------------------
Mode=18, BasedOn=16 # Crawl with weapon 2
#-----------------------------------------------------------------------------------------------
Mode=19, BasedOn=16 # Crawl with weapon 3
#-----------------------------------------------------------------------------------------------
Mode=20, BasedOn=16 # Crawl with weapon 4
#-----------------------------------------------------------------------------------------------
Mode=21, BasedOn=16 # Crawl with weapon 5
#-----------------------------------------------------------------------------------------------
Mode=22, BasedOn=16 # Crawl with weapon 6
#-----------------------------------------------------------------------------------------------
Mode=23, BasedOn=16 # Crawl with weapon 7
#===============================================================================================
Joints
0=3 # 0 = Head joint
1=2 # 1 = Neck joint
2=10 # 2 = Hip joint
3=9 # 3 = Firing joint 1
4=6 # 4 = Firing joint 2
5=8 # 5 = Aiming joint 1
6=5 # 6 = Aiming joint 2
#-----------------------------------------------------------------------------------------------
end